Kitty's Bizarre Adventure
Overview
This game marks the culmination of my first year at the Gaming Tech School.
In this interdisciplinary project, our team of 11 students formed a MINI STUDIO and embarked on the creation of our first 2D game.
Adhering to specific constraints, such as an 11-day development cycle (including brainstorming), an isometric view, and an amusement park theme, we utilized the Phaser Framework.
- Emile LEVERGER
- Mathys LIMOUZA
- Rémi LUCAS
- Edgar MAURANNE
- Anais WATELOT (Lead)
- Nicolas BRINGE
- Hugo MAESTRACCI (Lead)
- Manuiva ATENI
- Quentin RIPOT
- Nathanaël VOGT
- Mériadeg DUREL
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